pub enum EntryKind {
Reading(Option<UiEffect>),
Submenu(Level),
Toggle(ToggleId),
Action(UiEffect),
Destructive(UiEffect),
Back,
}Expand description
What an entry does when it is selected.
Variants§
Reading(Option<UiEffect>)
Has something to read. At the top level it reads in place, and
Select does nothing or the one extra action the entry defines —
home’s check-in is the only one today. Below the top level it is
an ordinary list row, and Select opens its Page::Detail.
Opens the named level.
Toggle(ToggleId)
Flips a setting and stays put, so the new state is on the screen the user is already looking at.
Action(UiEffect)
Acts, returns home, and reports the outcome as a notice.
Destructive(UiEffect)
Acts only after a confirmation that defaults to Cancel.
Back
Leaves this level for its parent.
Trait Implementations§
impl Copy for EntryKind
impl Eq for EntryKind
impl StructuralPartialEq for EntryKind
Auto Trait Implementations§
impl Freeze for EntryKind
impl RefUnwindSafe for EntryKind
impl Send for EntryKind
impl Sync for EntryKind
impl Unpin for EntryKind
impl UnwindSafe for EntryKind
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Casts the value.
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Casts the value.